Portal 2 Takes Home Game Of The Year At BAFTA

The British Academy of Film and Television Arts is quite the prestigious organization. A few years ago they realized that they should start giving out awards to video games for those that exemplify the medium and push it forward as an art form. The 2012 BAFTA awards for video games were recently held to honor the games that were released last year. The winners are pretty surprising and a lot of them are in direct contrast to the winners chosen at the GDC awards.

Let’s just Portal 2 out of the way since it won multiple awards. It took home the major award for game of the year, but it also took home the awards for best story and best design.

The next big winner was LittleBigPlanet 2 which took home the awards for best family game and game innovation. I’m glad BAFTA is here to remind me that LittleBigPlanet 2 came out last year. I totally forgot about it, but it definitely deserved those awards.

Battlefield 3 took home three awards. It won best audio achievement, best online multiplayer and the GAME award. The GAME award is the only one that’s voted on by the gamers.

Batman: Arkham City also took home two awards. It won best action game and best voice performance with Mark Hamill’s excellent portrayal of Joker.

Now we’re getting into the single award games. Rayman Origins took home the award for artistic achievement. XBLA title Insanely Twisted Shadow Planet took home best debut beating out Bastion which is surprising to say the least. Peggle took home best mobile game beating out the excellent Super Mario 3D Land. Monstermind took home the award for best online browser game. L.A. Noire took home the award for original music. Kinect Sports 2 won the best sports/fitness game award. Total War: Shogun 2 took home the award for best strategy game. Tick Tock Toys was named the “Ones To Watch” as the game that should receive your undivided attention in the coming year.

Markus Pearson, creator of Minecraft, won this year’s special award that honors game designers that help shape the industry in a meaningful way.

You may notice that Skyrim didn’t win a single award here. It brings to light the difference between what game developers, the general public, the press and a group like BAFTA see as the greatest examples of gaming of the last year. BAFTA is always the most unique in that it pick games that wouldn’t normally be considered for an award. It does have some overlap, however, with their pick of Portal 2 for multiple awards.

I think we can also make a connection between the last few awards shows with the rise of mobile games. Games on dedicated handhelds like the 3DS and PSP would normally win the mobile game of the year awards, but this year saw games on iOS and Android taking home the awards. Even though a game like Super Mario 3D Land has more legs and is subjectively more fun than a game like Peggle, it does show the effect games like Peggle have had on the industry at large. It’s interesting to think about as we enter the new year with mobile gaming stepping up its game with the launch of the new iPad and other powerful Android tablets.

[h/t: Digital Spy]


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Guardian Cross, New Game From Square Enix, Announced For iOS

Square Enix, one of the few major publishers releasing core games on mobile devices, have announced their new game.

The game in question is called Guardian Cross and was announced on their Facebook page. There’s not much to go on yet, but the information bar on the page provides some initial details:

A new fantasy card battle game coming out this Spring for iphone / ipod touch / ipad. We are also planning to release the game for Android. Information will be updated soon!!

A fantasy card battle game, eh? That could be interesting as there’s not much in the way of hardcore card battling games for iOS devices or any game console for that matter. It does make me yearn for a true Magic: The Gathering game on mobile devices that’s similar to the excellent Duels of the Planeswalkers on consoles and PCs.

Square Enix is somewhat of an anomaly among traditional game publishers as they have been supporting iOS with a wide range of games from their past and original IPs. Their most recent releases on iOS were the greatest RPGs ever made – Chrono Trigger and Final Fantasy Tactics: War of the Lions. They have also released Final Fantasy III and Secret of Mana on iOS. On the original IP front, they have published Chaos Rings, Song Summoner and Crystal Defenders.

The most interesting part of the Guardian Cross announcement was the mention of an Android version in the works. We don’t know if this is only for Guardian Cross, all future games or if Square Enix will be porting all their previous mobile efforts to Android devices. I would personally love to take Chrono Trigger for a spin again since the excellent DS port came out years ago.

We’ll keep you updated on Guardian Cross as any card battling game is a good thing.


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Facebook Timeline For Brands: Marketing Game Changer Or Potential Spam Machine?

It wasn’t that long ago that Facebook users were informed by Facebook that they would be getting the Timeline whether they like it or not. Indeed, some do not like it, particularly the way it highlights things from the past. Some love it and find it to be a vast improvement of the Facebook profile. Either way, it’s here to stay for the foreseeable future. Businesses are about to get them too.

Do you want a timeline experience for your brand? Is it a great way to showcase your business or an extra hassle? Tell us what you think.

This past week, reports emerged that Facebook would be rolling out the timeline for brands at the end of the month. We’re already pretty far into the month, so that means soon. In fact, Facebook is expected to make the announcement at its first fMC event for marketers on February 29.

The brand versions are expected to be very similar to user timelines, with some differences. From the sound of it, Facebook itself is still deciding how to do certain things, such as what happens with tabs and app pages associated with brand pages.

As Josh Wolford noted in a previous article, brands use these side buttons to house promotional games, contests, and other information. One thought, he noted, is that they will turn into boxes on the Brand’s Timelines, not unlike how Spotify is situated on user timelines.

As I noted myself in another article, brands have ups and downs throughout their lives just like people. Brands will want to review what is actually on these timelines very carefully. Some social media managers may have their work cut out for them.

Think about a company like Google and all the good and bad PR that it experiences. Think about a brand like the New York Times, which has been around since the mid 1800’s.

Obviously, the older brand, the more rich and extensive their timeline could be. These could turn into some really cool, visual pages for brands on the web, nice counterparts to brands’ Wikipedia pages for web users to learn about a brand’s history. For brands who choose to utilize them to their full potential, timelines could provide limitless information and knowledge about brands in a way that we just haven’t really seen in the past.

The timelines should be PR-friendly, for the most part. Brands will be in control. Users will not necessarily see all the really juicy stuff, though ballsy brands could choose to embrace the bad with the good and show some authenticity. Sometimes it pays to own your mistakes and failures.

We don’t yet know what all brand timelines will consist of, though we should soon. But think about user timelines for a moment and how their functionality could apply to brands. Actually, the Facebook Timeline movie maker illustrates to some extent how they can be used visually.

Timeline (or Open Graph) apps are huge for spreading what Facebook users are doing on Facebook. We may see a similar trend from brands. If a user likes a brand on Facebook, perhaps the brand can use Spotify or Pinterest and spread their listening/pinning habits. I can see these types fo things being used both for promotional purposes, and for brand humanization. People like brands they can identify with on a human level. This could lead to some interesting cross-brand promotions and partnerships.

We know timeline apps have already shown early success. Since the launch of the Pinterest app, for example, Facebook users visiting Pinterest every day has increased by over 60%, according to Facebook. Pose has seen a 5X increase in daily web sign-ups for their site and mobile app. Fab.com has seen a 50% increase in Facebook traffic. Foodily has quadrupled its user base.

I’ve said it before, and I’ll say it again. Brand timelines could really change the landscape of what social media marketing looks like, simply because it comes from Facebook. If this were some standalone product out there from some unknown startup, I probably wouldn’t be so quick to make such a proclamation, but this is Facebook we’re talking about. In December, Facebook logged 845 million monthly active users. Users generated an average of 2.7 billion “likes” and comments per day during the three months ending December 31, according to Facebook.

Most brands already have Pages. Timelines are simply more interesting, and could lead to further engagement. They could change the game for brands.

Facebook may have to be careful, however, about how they allow these things to operate. There have already been plenty of complaints about the new Open Graph and timeline experience. Some feel like they are being spammed by apps like Pinterest and Spotify. Users share all of the stuff they’re listening to, or pinning, or reading from a new app. It’s not too hard to imagine brands sharing excessively, though all a user has to do is unlike them.

In fact, it will be interesting to see how this Open Graph affects Facebook use in the long run, brands aside.If user app use gets to annoying to their friends, they just might find the Facebook experience itself more annoying and spend a little more time elsewhere. That’s a risk factor.

Of course, at this point, we can only speculate about how brands will be allowed to use timelines. That is until they’re officially revealed by Facebook.

Do you think brand timelines are a good idea? Let us know in the comments.


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